Week 11-12

These 2 weeks our team is getting ready for the final submission, focusing on fixing issues such as tutorial music documentary trailer UI I am in-charge of adding UI to the game. As the map need to be updated in a more user friendly way. Click here to see the change of the map. ResearchContinue reading “Week 11-12”

Post-processing and decorating the city

In this part, I will be focusing on applying the post-processing and added lightings to manipulate the concept art I have created. And some of the design choices I have made during the process. In the middle stage of development, the team already notices how empty the game is. It does not seem fun toContinue reading “Post-processing and decorating the city”

Modelling and texturing the city

There are a few changes in how the buildings are created in the city. According to the feedbacks and playtest, the look of the buildings has also been adjusted. The following is the major change/amendments: Buildings with decorations Improved buildings (normal and edge split) without decorations Resizing and adding platforms to buildings Buildings removing decorationsContinue reading “Modelling and texturing the city”

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